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BattleGrid Card Game
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Engage
your opponent in a strategic contest on
the GRID--the
BattleGrid
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.
. . Capturing battle-section 2D is your ruse
to draw your opponent's forces to the right
flank, which will allow your surprise
assault through the left flank to be a
success. You build your forces, wait for the
right moment, then attack battle-section 2D.
Drat! The enemy has not been routed. You
attack again. They are still there, but have
been weakened. You have one more attack
left, so you attack again. It works; the
enemy has finally been routed. However, your
units took a beating as well. You will have
to hold off your surprise assault while your
fortify your new position -- one that makes
your opponent sweat. . . . |

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BattleGrid is an easy-to-learn game of
conflict. It is not a specific historical
battle, but a generic battle system based on
technology during and after the Vietnam era.
The rules can be taught to a new player
within a few minutes. Game play is very
intuitive so the action won't get bogged
down with intricate mechanics and continual
references to cumbersome charts. BattleGrid
also has an interesting "sustained
assault system," so the attacker can
choose to press his/her attacks at critical
moments.
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The playing
area is an imaginary grid composed of
differing terrain features. Terrain cards
are used to define the landscape and provide
a wide variation of battle grids. Each
commander starts with the same forces:
infantry units, jeep units, tank units,
artillery units, helicopter units and
anti-aircraft units. |
Both commanders attempt to gain control of
the most valuable Battle-Sectors. Decisions
are tense and crucial: Do you build
reserves? Deploy new units? Maneuver units
in the grid? Take an offensive or defensive
posture? Your time is limited. You must
think fast and smart in order to conquer the
GRID.
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BattleGrid
includes:
 | 10 Terrain Cards
Challenge each other
on different Grids every game. With the
Terrain Cards, players can change the
playing area game after game.
Since the terrain is defined with cards,
each game can be different unlike an
unchanging playing board.
 | 48
Unit Cards
Each player starts
with a military force of 23 cards.
Choose either the United Federation of
Provinces (U.F.P.) or Imperial Simbolia.
The cards are designed such that they
provide a certain sense of realism;
reminiscent of playing a game with
miniatures (only these are much easier
to carry around). The Unit Cards are
also specially shaped so players can
easily see each
unit's orientation.
All cards are in full
color. Each card is die-cut and
laminated on both sides with a heavy
duty 3mil plastic lamination. If water
or other drink gets on these cards, just
wipe them off and continue to play. Fear
not! You can play BattleGrid while you
enjoy your munchies.
 | 4 Dice
Yes, the better dice;
the ones with rounded corners. They seem
to roll better on hard surfaces like
table tops and such.
 | 1 Rulebook
Complete rulebook
including: pictures of Unit and Terrain
Cards, setup illustration, movement
illustrations, and a 6-page example of
battle. Also included
are two game variations: Time Limit play
and Invasion. Both of these will provide
a different gaming experience.
 | 4 Game Turn
Sheets
Enough to get you
started playing BattleGrid. Each sheet
will handle 4 games for a total of 16
games before you need to make copies.
 | 1
video game case
*I've bought games in
big boxes only to find a few components
inside and cardboard spacers to
"hold in all the extra air."
*I've stored games in stacks only to
find out, when pulling the bottom one
out, the game boxes are bent in on the
tops.
*And who thinks up these box sizes?
Games in general have to have one of the
largest variation of box sizes I've ever
seen. Where and how do I store all these
different sized boxes?
*I've wanted to take some games with me
to weekend outings. It seems like I have
to carry around an unmanageable pile of
cardboard.
Solution: The
sturdy, hard plastic video case.
Normally used to protect delicate video
tapes, these boxes are great for games.
The box isn't over-sized to house all
that extra air. You can easily store
these along with your video tapes. Or if
you stack them, they last longer than
cardboard boxes do. And they are real
easy to carry around. They comfortably
fit into a bookbag or large purse.
Retail price is $14.95 (plus s&h) |
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Check out our new site at http://www.newtscards.com
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Click
here for more information or to purchase. |
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