Newt's Playing Cards

BattleGrid Card Game

   

Engage your opponent in a strategic contest on the GRID--the BattleGrid

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 . . . Capturing battle-section 2D is your ruse to draw your opponent's forces to the right flank, which will allow your surprise assault through the left flank to be a success. You build your forces, wait for the right moment, then attack battle-section 2D. 
Drat! The enemy has not been routed. You attack again. They are still there, but have been weakened. You have one more attack left, so you attack again. It works; the enemy has finally been routed. However, your units took a beating as well. You will have to hold off your surprise assault while your fortify your new position -- one that makes your opponent sweat. . . .

 
BattleGrid is an easy-to-learn game of conflict. It is not a specific historical battle, but a generic battle system based on technology during and after the Vietnam era. The rules can be taught to a new player within a few minutes. Game play is very intuitive so the action won't get bogged down with intricate mechanics and continual references to cumbersome charts. BattleGrid also has an interesting "sustained assault system," so the attacker can choose to press his/her attacks at critical moments.
 

The playing area is an imaginary grid composed of differing terrain features. Terrain cards are used to define the landscape and provide a wide variation of battle grids. Each commander starts with the same forces: infantry units, jeep units, tank units, artillery units, helicopter units and anti-aircraft units.
 
Both commanders attempt to gain control of the most valuable Battle-Sectors. Decisions are tense and crucial: Do you build reserves? Deploy new units? Maneuver units in the grid? Take an offensive or defensive posture? Your time is limited. You must think fast and smart in order to conquer the GRID.
  

BattleGrid includes:

bullet10 Terrain Cards
Challenge each other on different Grids every game. With the Terrain Cards, players can change the playing area game after game. Since the terrain is defined with cards, each game can be different unlike an unchanging playing board.
 
bullet48 Unit Cards
Each player starts with a military force of 23 cards. Choose either the United Federation of Provinces (U.F.P.) or Imperial Simbolia. The cards are designed such that they provide a certain sense of realism; reminiscent of playing a game with miniatures (only these are much easier to carry around). The Unit Cards are also specially shaped so players can easily see each unit's orientation. 

All cards are in full color. Each card is die-cut and laminated on both sides with a heavy duty 3mil plastic lamination. If water or other drink gets on these cards, just wipe them off and continue to play. Fear not! You can play BattleGrid while you enjoy your munchies.
 
bullet4 Dice
Yes, the better dice; the ones with rounded corners. They seem to roll better on hard surfaces like table tops and such.
  
bullet1 Rulebook
Complete rulebook including: pictures of Unit and Terrain Cards, setup illustration, movement illustrations, and a 6-page example of battle. Also included are two game variations: Time Limit play and Invasion. Both of these will provide a different gaming experience.
 
bullet4 Game Turn Sheets
Enough to get you started playing BattleGrid. Each sheet will handle 4 games for a total of 16 games before you need to make copies.
  
bullet1 video game case
*I've bought games in big boxes only to find a few components inside and cardboard spacers to "hold in all the extra air."
*I've stored games in stacks only to find out, when pulling the bottom one out, the game boxes are bent in on the tops.
*And who thinks up these box sizes? Games in general have to have one of the largest variation of box sizes I've ever seen. Where and how do I store all these different sized boxes?
*I've wanted to take some games with me to weekend outings. It seems like I have to carry around an unmanageable pile of cardboard.
 
Solution: The sturdy, hard plastic video case. Normally used to protect delicate video tapes, these boxes are great for games. The box isn't over-sized to house all that extra air. You can easily store these along with your video tapes. Or if you stack them, they last longer than cardboard boxes do. And they are real easy to carry around. They comfortably fit into a bookbag or large purse.

Retail price is $14.95 (plus s&h)
 Check out our new site at http://www.newtscards.com 
 

Click here for more information or to purchase.

 

 
 

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Privacy Policy Statement | Customer Service  |  Join Newt's Club
Frequently Asked Questions | About Us  | 
Playing Card Arcade
www.newtscards.com  www.politicalplayingcards.com   www.newtspromo.com